Everyone might have a different take on what they feel is the single most important factor to consider when purchasing a new laptop, but it would be hard to argue that the display quality shouldn't be near the top. There’s simply no other part of a notebook computer you’re going to use more. The good news is that display quality has improved immensely in recent years, with even some low-cost notebooks offering a good display.

For a while now we've been wanting to do some more fundamentals-driven articles – an introduction to various technologies for people who don't have 21 years of the computing industry crammed into their heads like we do – and given the importance of displays, this is a great place to start. This gives us the opportunity to cover what makes up the display stack in a notebook, how we test it, and what we’re looking for. There’s a tremendous amount of terminology which can be a bit overwhelming as well, and with the advancements in display tech, it’s worth defining the different display types and going over their strengths and weaknesses.

There’s no best display technology for everyone, although the industry has somewhat converged on just a couple of different options, but each has their own strengths and weaknesses.

Resolution

Probably the easiest place to start is display resolution. This is simply the number of pixels on the display, measured horizontally, and then vertically, so a laptop with a resolution of 1920x1080 is going to have 1920 horizontal pixels and 1080 vertical. Over time, there’s been a shift away from the lower resolution displays we were used to, and of course the advantage of a higher resolution is that you can end up with a sharper image and crisper text.

Common resolutions on laptops available today are:

  • 1366x768 – WXGA
  • 1920x1080 – Full HD or FHD
  • 2560x1440 – Quad HD or QHD
  • 3840x2160 – Ultra HD or UHD, sometimes also called 4K (although originally 4K was 4096x2160)

Those are the most common, although some devices offer different aspect ratios and unique resolutions as well. If you know the display size and resolution, you can also calculate the pixel density by dividing the diagonal resolution of a display by the diagonal size of the display in inches. Since only the display size is commonly measured by the diagonal, you’d have to convert the resolution from width and height using the Pythagorean theorem. The resulting value will be the display density in pixels per inch (PPI), or how many pixels per inch of display measured on the diagonal. The higher the PPI, the sharper the display.

But as with most things, there’s a cost to moving to a high-resolution display, and it’s not just the actual cost of the panel – although that will almost always be higher as well. Because pixel density is inversely proportional to how well a panel blocks its backlight – denser panels will block more light – increasing the pixel density of a display requires ramping up the strength of the backlighting system as well. And while that’s not an issue for desktop monitors because of their constant power source, for laptops it can have a significant impact on battery life.

There’s also a cost in terms of software usability. Often, you’ll see an image such as this when comparing the different resolutions available.

If you were using your display at 100% scaling for each resolution, the image above would accurately provide you with an idea on what kind of desktop space you’d have available, but if you ran a typical 15-inch laptop with a 3840x2160 resolution at 100% display scaling, everything would be so tiny that it would be somewhat difficult to use, so Windows provides display scaling options to compensate.

Years ago, it was assumed by software developers that displays would be at or around 96 DPI (Dots per inch, which in this case is equivalent to PPI). As display technology has improved, we are now seeing many laptops offering much higher pixel densities than that. A 13.3-inch laptop with a FHD resolution is already well over the 96 PPI or a traditional display, offering 165 PPI, so Windows will scale images and text up to make it larger. However, older software can sometimes perform unexpectedly when scaling isn’t at 100%. This issue isn’t as bad as it used to be, with software being updated to address it and Windows 10 offering better scaling APIs and support, but it is likely never to be completely solved on Windows. For a deeper look into this issue specifically, check out our look at this from a couple of years back.


Subpixels on a 1920x1080 13.3-inch display - the haze is the anit-glare coating


Subpixels on a 3200x1800 13.3-inch display - no haze means it is glossy

Still, even with the drawbacks, the advantages of a higher PPI display are often worth the costs, since the image sharpness is just so much better. This is certainly a case of diminishing returns though. Although a display with a 192 PPI resolution is going to look much better than a 96 PPI one, one that is 384 PPI is going to be less noticeable compared to the first jump, and for a higher cost. Smartphones often have much higher density displays than laptops, but the display is often held much closer to the eyes than a laptop would be. Smaller laptops with very high-resolution displays are going to look great, but the extra power usage of a UHD display on a small notebook might not make it the best fit.

Inspecting the Aspect Ratio

Aspect Ratio is simply the number of horizontal pixels per vertical pixel, expressed as a ratio. The most common aspect ratio on laptops today is 16:9, so for every nine vertical pixels, there are sixteen horizontal pixels. But that wasn’t always the case.

Likely the most common aspect ratios on all computers in years past was 4:3, which was a much more square aspect ratio than we see now. When the world moved to widescreen displays, computers moved to a common aspect ratio of 16:10, but when HD televisions adopted 16:9 as their standard, there was a trend for PC makers to adopt that as well, and it has won out for the time being.

However, much of the work done on a computer often requires additional vertical space, so the loss of 16:10 was mourned by many. At this point, pretty much only Apple consistently offers notebooks with this aspect ratio. You can see the advantage of having more vertical room though when you look at most web content, which is vertical scrolling. The move to 16:9 helped when watching HD video content, and somewhat with movies, although they are generally even wider aspect ratios than 16:9, but hasn’t always been a blessing on the PC.

Luckily, we’ve seen some movement back towards taller displays on notebooks as an option for those that aren’t big fans of 16:9. One of the first was Microsoft with the Surface Pro 3, which offered a 3:2 aspect ratio. On a convertible device like the Surface Pro, the taller aspect ratio also helps when switching the from a landscape view to a portrait view, which you’d do more often with a tablet, but even on laptops, the extra height offered by a 3:2 display is very welcome for most productivity tasks. There’s a smattering of laptops out there now that have adopted 3:2, and likely more on the way.

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  • boeush - Wednesday, July 11, 2018 - link

    "High resolution used to be a liability in terms of battery life..."

    I'd imagine it still is - even if not as much due to the display backlight having to work harder, but still due to the sheer physical requirement to process, render, transmit, and update many more pixels per frame?
  • Kim151 - Wednesday, July 11, 2018 - link

    Start your home business right now. Spend more time with your family and earn. Start bringing 100$ per hr just on a computer. Very easy way to make your life happy and earning continuously. Start here…....... >>>
  • doggface - Wednesday, July 11, 2018 - link

    I wish, oh I wish that 1366x768 displays would die. Just die already.
  • MrSpadge - Wednesday, July 11, 2018 - link

    I think they're OK - on budget 4" devices.
  • mkozakewich - Wednesday, July 11, 2018 - link

    I've been using a High-Contrast theme with customized colours (because the default ones are just everywhere) to get a real and proper dark mode, and I'd *love* to try it on an OLED system. I can really notice my backlight, even at the lowest power usage and with the Intel Power-Saving thing active.
  • Evil Underlord - Wednesday, July 11, 2018 - link

    Glad to see more hope of a return to a saner 3:2 ratio. Not all of us spend all our times watching movies or on spreadsheets.

    Speaking of which, I'd love to see a similar article on keyboards. (In my view, the #1 important feature).
  • boeush - Wednesday, July 11, 2018 - link

    Regarding spreadsheets: by all means, keep all those horizontal pixels of a 'wide-screen' display - just give me some additional vertical pixels while you're at it! (Sometimes, working with spreadsheet-style documents can become a real PITA when the rows get too tall to fit on the screen...)
  • linuxgeex - Wednesday, July 11, 2018 - link

    "Because pixel density is inversely proportional to how well a panel blocks its backlight – denser panels will block more light – increasing the pixel density of a display requires ramping up the strength of the backlighting system as well. And while that’s not an issue for desktop monitors because of their constant power source, for laptops it can have a significant impact on battery life."

    "pixel density is inversely proportional to how well a panel blocks its backlight" - means that a higher pixel density display will struggle to achieve good contrast - in your words.

    "increasing the pixel density of a display requires ramping up the strength of the backlighting system as well" - you are saying that as a result of the LCD blocking less of the light due to the higher pixel density struggling to block the light from passing through it. So... explain why you need more light from the backlight when the LCD blocks less of it. Sounds to me like you don't understand the technology, or that you don't understand yourself...?

    The much more obvious cost to increased pixel density that you are not addressing is the cost of driving the extra pixels. The RAM that backs that display. The increased bus throughput. The increased frequency of the driving components. The increased work of the OS and applications to generate the extra pixel content. That's what kills the battery. That's why a WQHD laptop will get 2/3rds the idle operating time that an otherwise identical FHD model will, and why everyone who cares about all-day battery performance should stay away from the *QHD / 4K display models for the next couple years until those costs become a smaller portion of the idle power budget.
  • Brett Howse - Wednesday, July 11, 2018 - link

    It's the TFT that's blocking the backlight and a denser TFT requires a stronger backlight to get the same brightness from the display.

    Driving the extra pixels with the GPU and other components is a tiny difference. That's a common misconception you've stumbled upon.
  • linuxgeex - Thursday, July 12, 2018 - link

    The author's comments conflict with each other is what I am pointing out. He needs to research it and come up with a consistent statement. Preferrably one that correlates well with facts.

    The denser the display, the more transistors are blocking the passage of light, the brighter the backlight needs to be. That is what the author should have said instead of coming up with a much more wordy description that he himself obviously didn't even understand.

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