Imagination Announces A-Series GPU Architecture: "Most Important Launch in 15 Years"by Andrei Frumusanu on December 2, 2019 8:00 PM EST
New ISA & ALUs: An Extremely Wide Architecture
As mentioned, the ALU architecture as well as ISA of the new A-Series is fundamentally different to past Imagination GPUs, and in fact is very different from any other publicly disclosed design.
The key characteristic of the new ALU design is the fact that it’s now significantly wider than what was employed on the Rogue and Furian architectures, going to up a width of 128 execution units per cluster.
For context, the Rogue architecture used 32 thread wide wavefronts, but a single SIMD was only 16 slots wide. As a result, Rogue required two cycles to completely execute a 32-wide wavefront. This was physically widened to 32-wide SIMDs in the 8XT Furian series, executing a 32-wide wavefront in a single cycle, and was again increased to 40-wide SIMDs in the 9XTP series.
In terms of competing architectures, NVIDIA’s desktop GPUs have been 32-wide for several generations now, while AMD more recently moved from a 4x16 ALU configuration with a 64-wide wavefront to native 32-wide SIMDs and waves (with the backwards compatibility option to cluster together two ALU clusters/CUs for a 64-wide wavefront).
More relevant to Imagination’s mobile market, Arm’s recent GPU releases also have increased the width of their SIMDs, with the data paths increasing from 4 units in the G72, to 2x4 units in the G76 (8-wide wave / warp), to finally a bigger more contemporary 16-wide design with matching wavefront in the upcoming Mali-G77.
So immediately one might see Imagination’s new A-Series GPU significantly standing out from the crowd in terms of its core ALU architecture, having the widest SIMD design that we know of.
All of that said, we're a bit surprised to see Imagination use such a wide design. The problem with very wide SIMD designs is that you have to bundle together a very large number of threads in order to keep all of the hardware's execution units busy. To solve this conundrum, a key design change of the A-Series is the vast simplification of the ISA and the ALUs themselves.
Compared to the Rogue architecture as depicted in the slides, the new A-Series simplifies a execution unit from two Multiply-Add (MADD) units to only a single MADD unit. This change was actually effected in the Series-8 and Series-9 Furian architectures, however those designs still kept a secondary MUL unit alongside the MADD, which the A-Series now also does without.
The slide’s depiction of three arrows going into the MADD unit represents the three register sources for an operation, two for the multiply, and one for the addition. This is a change and an additional multiply register source compared to the Furian architecture’s MADD unit ISA.
In essence, Imagination has doubled-down on the transition from an Instruction Level Parallelism (ILP) oriented design to maximizing Thread Level Parallelism(TLP). In this respect it's quite similar to what AMD did with their GCN architecture early this decade, where they went from an ILP-heavy design to an architecture almost entirely bound by TLP.
The shift to “massive” TLP along with the much higher ALU utilization due to the simplified instructions is said to have enormously improved the density of the individual ALUs, with “massive” increases in performance/mm². Naturally, reduced area as well as elimination of redundant transistors also brings with itself an increase in power efficiency.
The next graphic describes the data and execution flow in the shader processor.
Things start off with a data master which kicks off work based on command queues in the memory. The 3D data master here also handles other fixed-function pre-processing, which will trigger execution of per-tile hidden surface removal and workload generation for the shader programs. The GPU here has a notion of triangle merging which groups them together into tasks in order to get better utilization of the ALUs and able to fill the 128 slots of the wavefront.
The PDS (Programmable Data Sequencer) is an allocator for resources and manager. It reserves register space for workloads and manages tasks as they’re being allocated to thread slots. The PDS is able to prefetch/preload data to local memory for upcoming threads, upon availability of the data of a thread, this becomes an active slot and is dispatched and decoded to the execution units by the instruction scheduler and decoder.
Besides the primary ALU pipeline we described earlier, there’s a secondary ALU as well. First off, a clarification on the primary ALUs is that we also find a separate execution unit for integer and bitwise operations. These units, while separate in their execution, do share the same data paths with the floating-point units, so it’s only ever possible to use one or the other. These integer units are what enable the A-Series to have high AI compute capabilities, having quad-rate INT8 throughput. In a sense, this is very similar to Arm’s NN abilities on the G76 and G77 for integer dot-product instructions, although Imagination doesn’t go into much detail on what exactly is possible.
The secondary pipeline runs at quarter rate speed, thus executing 32 threads per cycle in parallel. Here we find the more complex instructions which are more optimally executed on dedicated units, such as transcendentals, varying operations and iterators, data conversions, data moving ops as well as atomic operations.
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Qasar - Tuesday, December 3, 2019 - linkSantoval
WaltC - Thursday, December 5, 2019 - linkIntel desperately needs a new x86 architecture--not just a smaller production process with good yields. Process alone isn't going to help them much, imo.
peevee - Monday, December 9, 2019 - linkIntel needs a non-x86 architecture which is better than ARM and RISC-V. Which is of course totally possible, and probably only Intel can deliver all the way (from technical to marketing perspectives) giving them competitive advantage.
Korguz - Tuesday, December 10, 2019 - linkthey already tried that something like that.. remember ia64 and itanium ??
regsEx - Tuesday, December 3, 2019 - linkDoesn't really matter how it stacks up. They don't do consumer products. I've been asking them why, when they released 7 series. They said - contact our partners for that questions... Yeah, what partner? That's why they went bankrupt. Not because of loosing Apple, but because of absence on consumer market
mode_13h - Wednesday, December 4, 2019 - linkHuh? They're just like ARM, except they only do GPUs. ...until they bought MIPS, which turned out badly.
But, I mean, would you say ARM is a failure because they don't do consumer products? I wouldn't.
There are other non-failed companies that only sell IP, such as Tensilica, CEVA, and I'm guessing many others that sell things like PCIe interfaces, DRAM controllers, modems, etc.
regsEx - Wednesday, December 4, 2019 - linkARM doesn't have much of competition in mobile market, so they can easily rely on wholesale. GPUs is completely different. There is a huge competition and relying on single partner was a deadly mistake.
Fataliity - Saturday, December 28, 2019 - linkI bet you this GPU IS the Intel one, and Furian is the Ice Lake one. 64EU's at 1TFLOP = Ice Lake, 1GHz. Furian is 1/2 the speed of the A series.
Intel's GPU is Xe. thisi s A - XE, XT, XM
But the base of 1/16 is called..... XE.
Add to that this
"certified on Intel 10nm PowerVR GT7200"
Who's buying this on Intel's process, and why is it ceritifed on IMGtech's GPU, if its not their integrated graphics under a different name?
Kishoreshack - Monday, December 2, 2019 - linkI think imaginations has been releasing different architectures in past
but the performance gains were nowhere near it's competition
Until it hits market
It's really hard to be excited about
mode_13h - Wednesday, December 4, 2019 - linkI thought iPhones and iPads were always pretty competitive on graphics benchmarks.