AMD Radeon HD 7990 Review: 7990 Gets Official
by Ryan Smith on April 24, 2013 12:01 AM EST- Posted in
- GPUs
- AMD
- Radeon
- Radeon HD 7000
- Tahiti
Sleeping Dogs
Another Square Enix game, Sleeping Dogs is one of the few open world games to be released with any kind of benchmark, giving us a unique opportunity to benchmark an open world game. Like most console ports, Sleeping Dogs’ base assets are not extremely demanding, but it makes up for it with its interesting anti-aliasing implementation, a mix of FXAA and SSAA that at its highest settings does an impeccable job of removing jaggies. However by effectively rendering the game world multiple times over, it can also require a very powerful video card to drive these high AA modes.
Sleeping Dogs is one of the games targeted by NVIDIA’s latest driver update, and as a result the performance gap between AMD and NVIDIA setups has narrowed since when we first started using it. Ultimately this is still a game that AMD does better at, and the 7990 is always ahead of the GTX 690 by at least a few frames per second, never mind the much greater lead over Titan. We generally value single-GPU cards for their consistency, but in times like these Titan pays heavily for it compared to the likes of the 7990.
Meanwhile at 5760 we’re once again seeing the 7990 trail the 7970GE CF by quite a large degree; the gap is now 18%. So at the highest and most demanding settings there is still a clear performance advantage for two-card CrossFire setups, as we’re seeing here.
Something about Sleeping Dogs at lower resolutions holds back AMD CF setups, which means the 7990 gets impacted here too. 55fps is reasonable enough for playability purposes, but this is a good example of why multi-GPU scaling isn’t an infallible solution.
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AbdullA - Thursday, May 16, 2013 - link
of course Nvidia :)