NVIDIA 326.80 Beta Drivers Available – Splinter Cell: Blacklist Readyby Jarred Walton on August 20, 2013 4:14 PM EST
NVIDIA is pretty good about staying on top of the latest releases with updated drivers, and today is no different. Building from the current 326.41 Beta release, today’s 326.80 release works with GeForce-to-SHIELD streaming and is also the recommended driver for the Windows 8.1 Preview. The only other noteworthy change mentioned in the release notes is that this is a Game Ready driver designed to offer the best gaming experience for Splinter Cell: Blacklist, which hits retail and online stores in North America today as well.
Reviews of the new title (at least on consoles) have been generally favorable, and it’s available for all the major platforms—PS3, Xbox 360, and Wii U, along with PC. Obviously you don’t need the new drivers for any of the consoles, and if it’s like other recent Ubisoft titles you’ll need to play it through Ubisoft’s Uplay service. (Cue the groaning.)
As usual, the drivers are available for all the modern platforms: Windows 7/8/8.1 for desktops and laptops, and desktops also get XP and Vista drivers. I won’t bother linking the XP desktop drivers, since I don’t personally know anyone running NVIDIA Kepler GPUs with XP these days, but if you happen to fall into that camp you can find them at the usual place.
Windows Vista/7/8 64-bit Desktop
Windows Vista/7/8 32-bit Desktop
Windows 7/8 64-bit Mobile
Windows 7/8 32-bit Mobile
Source: NVIDIA Web Site
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jwh7 - Wednesday, August 21, 2013 - linkI think the listed fixes in this beta are also quite noteworthy, beyond the SC:BL update. There are many which are not just game-specific:
Windows Vista/Windows 7/Windows 8/Windows 8.1 Fixed Issues
Some 27" 1440p monitors with Korean B grade panels are not detected. 
The NVIDIA Driver fails to install on some systems. 
TDR error may occur when the system is idle for several hours. 
[Metro: Last Light]: Game performance drops with latest PhysX software. 
[GeForce GTX TITAN][Sniper Elite V2]: The benchmark crashes when Advanced Shadows is turned on. 
[GeForce GTX 650Ti][Surround]: When three displays connected in 2D Surround mode, the Windows Start button cannot be clicked. 
[NFS]: There is corruption on the screen when playing the game. 
[Surround][Far Cry 3]: With 3D Surround enabled, the system hangs when changing the in-game Surround resolution. 
[SLI][Windows Magnifier]: With SLI enabled, the application crashes when attempting to close. 
[SLI]: TDR errors may occur when launching or switching between multiple YouTube videos. 
[SLI][Sleeping Dogs]: The game crashes when played with SLI enabled. 
JarredWalton - Wednesday, August 21, 2013 - linkTrue, I didn't list that section -- I missed it while scanning the document, thinking that I had seen all the latest fixes. A bit confusing that the PDF shows gaming fixes, then gaming fixes for 325 series drivers, then back to 326.80 application fixes, then on to a bunch of other stuff. Anyway, use the drivers as you see fit. :-)
chizow - Wednesday, August 21, 2013 - link"it’s available for all the major platforms—PS3, Xbox 360, and Wii U, along with PC. Obviously you don’t need the new drivers for any of the consoles, and if it’s like other recent Ubisoft titles you’ll need to play it through Ubisoft’s Uplay service. (Cue the groaning.)"
I know a lot of people cringe at these publisher-required login/DRM schemes, but the big takeaway from it is that it is actually releasing same day as consoles and PC gamers aren't being treated as 2nd-class gaming citizens by Ubisoft anymore. If Uplay was required to give Ubisoft the peace of mind to release their games on PC in a timely manner, so be it, necessary evil, imo.
Jay77 - Wednesday, September 4, 2013 - linkOK, but all the games I have that use Uplay are freebies ('incentives' might be a better term), If Ubi is good with that "so be it" indeed.