For AMD owners currently wondering when AMD’s Crossfire frame pacing improvements will make their way to multi-monitor Eyefinity configurations, we finally have some additional news on the matter. While attending AMD’s 2014 GPU product showcase, we were able to pull aside AMD’s PR reps and get a comment on the matter.

AMD is currently targeting a mid-fall release for the phase 2 fixes, phase 2 being the frame pacing improvements for Crossfire Eyefinity. Based on what we’re hearing that would be a November release, however AMD has also made it clear that they’re trying to push these fixes through as fast as they reasonably can. So if AMD can speed it up at all we’d certainly expect them to, as no one over at AMD seems to be happy that phase 2 is taking so long.

Like phase 1, phase 2 will cover all currently supported AMD families; so the 5000, 6000, and 7000 series. It’s a generic solution that will be applicable to all of them.

We’ll have more on the matter once AMD is ready to talk about it in full detail, hopefully in the not too distant future.

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  • B3an - Monday, September 30, 2013 - link

    What about for just Crossfire? (without Eyefinity). Has there been a driver released that addresses frame pacing for that? I've not kept up with things lately.
  • Ryan Smith - Monday, September 30, 2013 - link

    That's been dealt with (for DX10+) since Cat 13.8 (branch 13.200): http://www.anandtech.com/show/7195/amd-frame-pacin...
  • HKP0lice - Tuesday, October 1, 2013 - link

    What about DX9 support?
  • heffeque - Tuesday, October 1, 2013 - link

    Dx9 games generally don't need Crossfire. Also pending is APU+GPU frame pacing.
  • Trefugl - Tuesday, October 1, 2013 - link

    It doesn't matter that they don't need Crossfire, I don't feel like having to remember to turn off Crossfire for troublesome DX9 games (and then remember to turn it back on afterwards). It gets rather old quickly
  • Kevin G - Tuesday, October 1, 2013 - link

    For single monitor systems, generally this is true but it should be beneficial for a triple monitor setup and 4K due to the resolution increase.
  • Guppy - Tuesday, October 1, 2013 - link

    There's also the issue of DX9 Crossfire in notebooks (Integrated + Discrete combination). They generally have less capable GPUs to begin with, such that even in older games you might want to have the extra processing power.
  • haukionkannel - Tuesday, October 1, 2013 - link

    DX9 will come with phase 3 upgrade.
  • HKP0lice - Tuesday, October 1, 2013 - link

    Do you have a source for this? ETA on phase 3?
  • stickmansam - Monday, September 30, 2013 - link

    Will there be any hardware fixes for the next gen? Like built in frame pacing for like all situations

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